The ever expanding gaming and entertainment industry covers many diverse sectors, such as computer and console gaming, film making, book publishing and sponsorship. Our experience reflects our clients’ business interests and tends to focus on specific areas, including computer-based entertainment, character merchandising and book publishing. We occasionally assist with other areas such as commissioning works of art and event sponsorship. The common thread in many of these activities is our familiarity with intellectual property and IT law issues and our wide experience of drafting and negotiating commercial contracts.
We are experienced at advising on legal issues relevant to these diverse businesses, examples include:
Our focus on this sector includes expertise in the following areas: